With the Wallpaper Engine you can literally bring your desktop to life. This software allows you to replace static desktop wallpapers with animated ones. Among the supported formats here are both 3D and 2D animations, as well as websites and video streams. Thanks to a wide range of settings, Wallpaper Engine can be configured both to work on a widescreen monitor and to work on two monitors. In any case, the task of this program is the same: to allow you to set the wallpaper on your Windows desktop.
The program includes over a dozen animated default wallpapers. If you wish, you can add your own animations to this collection, which you can download for free from the "live wallpapers" section. There you will find ready-made live wallpapers for your desktop from different users. Scenes and scripts can only be installed in "WE", and other wallpaper variants are easily installed using other applications.
Wallpaper Engine is distributed exclusively on a paid basis and has no demo version. We recommend purchasing a copy from the following link on Steam - https://store.steampowered.com/app/431960/. At the time of writing, the cost is only 249 rubles. The main and distinctive feature of the license: access to the studio, which contains more than 100 thousand wallpapers for every taste. The search is available right inside the program, and the wallpaper installation is done in one click from the Steam Workshop library.
- Added fluid simulation effect.
- Added Media Integration for album covers and music data in Scene and Web wallpapers using Windows Global Media Sessions.
- Added cursor ripple effect.
- Added gradient blend effect.
- Added radial blur effect.
- Added chromatic aberration effect.
- Added opacity mask to precise blur effect.
- Added alpha blur option to blur effects.
- Added time offset texture to water waves effect.
- Added puppet warp alpha bone animations.
- Added puppet warp texture channel animations.
- Improved puppet bone visualization with new gizmos.
- Added polygon selection tool to separation/character sheet editor.
- Added options to control maximum width and number of rows for text layers.
- Added ability to record GIFs for Workshop snapshot in editor.
- Added asynchronous texture streaming loader to improve wallpaper loading speed.
- Added "flicker value" stock script snippet.
- Added puppet depth map painting and replaced basic extrusion.
- Added mp4 as supported image layer import format to file dialog in editor.
- Added stutter detection experiment to video playback through media foundation.
- Changed gallery context menu to use more groups and be more compact.
- Added ability to open wallpaper preview in portrait size or maximized.
- Improved property changing consistency in animation editor.
- Changed animation wrap loop option to be enabled by default.
- Added ability to copy and paste entire animation channels easily from property context menu.
- Added dark theme support to tray menu using undocumented APIs.
- Added resolution options to high-performance export for tablets.
- Added new monitor identification system (Managed) which will be used in new configs by default and will be more resilient against Windows inconsistencies.
- Changed display HDR to manage albedo brightness so extreme brightning is avoided when albedo brightness is too high.
- Improved automatic web audio muting.
- Improved lockscreen image cropping when monitors are offset vertically.
- Changed scenescript module to only unload on program shutdown so stability bugs in V8 are avoided when DLL gets reloaded too often.
- Added performance warnings to expensive (multi pass) effects.
- Added shader property grouping for complex effects.
- Added layer sorting menu to context menu in editor.
- Reduced memory required for sprite sheet base textures.
- Added 45 snapping to editor knob control when holding SHIFT down.
- Changed editor texture memory to include missing, currently invisible textures.
- Improved Workshop assets not updating after subscribing externally.
- Changed audio detection to use selected audio input device.
- Added support for HDR effects high performance encoding for mobile.
- Added ability to add application rules for files with invalid program extensions.
- Added ability to copy playlists and wallpaper properties between monitors from display selection.
- Improved key frame selection behavior in curve editor.
- Added placeholder solid layer that allows using a basic layer with dynamic user/system textures.
- Added floating rounding to nested property sliders in editor.
- Added Workshop URL copy button to editor menu and publish dialog.
- Added roboto mono as new stock mono spaced font.
- Added "getWallpaper" command to CLI to print out current wallpaper path.
- Added video texture count to editor stats.
- Added effect performance counts to editor stats.
- Updated Wuffs PNG decoder.
- Updated Windows SDK.
- Updated ASIO.
- Changed main projects to C++20.
- Fixed blend mode layers to not be pre-rendered when invisible.
- Fixed timeline editors being unlinked when toggling preview.
- Fixed customizable tag being added when invalid user property links are present.
- Fixed image reflection not working when lighting is disabled.
- Fixed font characters being unmapped too early and text rendering incorrectly.
- Fixed particle editor viewport settings.
- Fixed clean project dialog suggesting deletion of newly used files due to scene file not being updated beforehand.
- Fixed playlist app shutdown/restart delta time not being used to advance playlist on load.
- Fixed cloning shell hook not being reloaded after Explorer crashing.
- Removed unlisted option from publish dialog since it's unavailable on Steam now.
- Fixed portrait/phone wallpapers being difficult to record a snapshot for in the editor.
- Fixed brush detection on perspective/rotated layers.
- Fixed being able to upload badly encoded videos.
- Fixed video colorization sometimes not taking effect.
- Fixed wrap loop frames option causing second to last frame to not save correctly.
- Fixed UV position picker for post-processing layers.
- Changed app wallpaper to close parent window before attempting to shutdown child process to potentially improve app closing behavior.
- Fixed playlist not looping properly when the following is true: two wallpaper, intro enabled, sorted timer, change on video end enabled.

UPD: The software has been updated to the latest version 2.2.18.
UPD 2:ย For the software to work correctly, be sure to have the current DirectX package installed on your computer. Go to Microsoft.
Link to Yandex.Disk: https://disk.yandex.ru/d/4n6oGaf3oyNuzA
Link to ZippyShare: https://www68.zippyshare.com/v/cXOWWCcW/file.html
Link to MEGA: https://mega.nz/file/EUcjlJ7K#-wryxPZiZu1-TrbYRGtmlut6ctmrOtmVjM1lTNLNHN8
Main system requirement: any Windows family operating system, including: Windows 11, Windows 10, Windows 8, Windows 7.
Interface language:Russian, English.
Developer on Steam: Wallpaper Engine Team.
Repack author: xetrin
File size: 150MB
Actual version: 2.2.18 (2.2.6)
If you notice an increased use of computer resources, open the settings menu and turn down the antialiasing quality or the frame rate (FPS). According to our data everything works fine both on AMD processors and Nvidia Geforce graphics cards.
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